Enumeration members
CLIENT_DISCONNECT
CLIENT_DISCONNECT: = 0
CLIENT_MOVEMENT
CLIENT_MOVEMENT: = 10
CLIENT_REQUESTPLAYERINFO
CLIENT_REQUESTPLAYERINFO: = 30
CLIENT_REQUESTPLAYERKD
CLIENT_REQUESTPLAYERKD: = 31
CLIENT_SHOOTING
CLIENT_SHOOTING: = 20
CLIENT_UNKNOWN
CLIENT_UNKNOWN: = 1
CLIENT_WHOAMI
CLIENT_WHOAMI: = 2
SERVER_DISCONNECT
SERVER_DISCONNECT: = 100
SERVER_MAPCHANGE
SERVER_MAPCHANGE: = 140
SERVER_MOVEMENT
SERVER_MOVEMENT: = 110
SERVER_PLAYERDEATH
SERVER_PLAYERDEATH: = 120
SERVER_PLAYERJOINED
SERVER_PLAYERJOINED: = 122
SERVER_PLAYERLEFT
SERVER_PLAYERLEFT: = 123
SERVER_SENDALLPLAYERINFO
SERVER_SENDALLPLAYERINFO: = 130
SERVER_SENDALLPLAYERKD
SERVER_SENDALLPLAYERKD: = 131
SERVER_SHOOTING
SERVER_SHOOTING: = 112
SERVER_TELEPORT
SERVER_TELEPORT: = 111
SERVER_UNKNOWN
SERVER_UNKNOWN: = 101
SERVER_YOUARECALLED
SERVER_YOUARECALLED: = 124
All Opcodes from client and server. See https://github.zhaw.ch/raycasters/docs/wiki/Protocol#frontend and https://github.zhaw.ch/raycasters/docs/wiki/Protocol#server